I’ve worked primarily as a programmer throughout my studies at George Mason University. During that time I have been apart of many projects. These are the ones I’m most proud of.
Project TileVania
A 2D platformer created during a refresher course in Unity. During this project I learned about features included in the more recent builds of the Unity game engine.
Project Laser Defender: Kill All Bastards
A Top down space shoot em up created as part of a refresher course in Unity.
Laser Defender: Kill All Bastards
Hack N’ Runner
During this game, I had to adapt to C# programming. At the time, I had been Javascript primarily so this represented a good challenge. I feel I managed to make the shift pretty well.
Lucid Dreamers
Lucid Dreamers featured the largest team I’ve worked on so far and I assumed the role of Lead Programmer for the game. This was one of my biggest challenges as it was the first time I had assumed a lead role for a project. Lucid Dreamers is a 1st Person Puzzle/Adventure game.
Project: FE
This a mechanics project designed to attempt to copy mechanics seen in the Fire Emblem game series. Currently on hiatus.
Spaceman With a Gun (SWAG)
Spaceman With a Gun was one of my favorite projects I’ve ever worked on. It is a Star Fox inspired 3rd Person on rails shooter. This was also my first major project I completed using the Unity3d Game Engine.
